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fix: UI deadlock when launching a game with "Trace Logs" enabled

Coxxs requested to merge coxxs/ryujinx:fix/ui-deadlock into master

This fixes https://github.com/Ryubing/Issues/issues/30

  1. Switch to "Release" build config (PerformanceCheck(); will only be called in Release build config)
  2. Enable "Trace Logs" in Ryujinx settings
  3. Double click a game to launch
  4. Ryujinx will attempt to open a confirmation dialog box that never opens, causing UI deadlock

(I'm not very familiar with Avalonia, not sure if this is the best way to fix it...)

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