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Commit c4744862 authored by Evan Husted's avatar Evan Husted
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UI: Print LED setting failed on Debug

parent d0ac83b4
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......@@ -111,7 +111,7 @@ namespace Ryujinx.Input.SDL2
byte blue = packedRgb > 0 ? (byte)(packedRgb % 256) : (byte)0;
if (SDL_GameControllerSetLED(_gamepadHandle, red, green, blue) != 0)
Logger.Error?.Print(LogClass.Hid, "LED setting failed; probably in the middle of disconnecting.");
Logger.Debug?.Print(LogClass.Hid, "LED setting failed; probably in the middle of disconnecting.");
}
private GamepadFeaturesFlag GetFeaturesFlag()
......
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